Thanks to the Assimp library, we are programming a C import of Blender Mesh.
Download the source code, make it and start it with the path to .blend file as the argument.
$ make Compiling : Done. Linking : Done. Ready : ./bin/blenderGL $ ./bin/blenderGL samples/monkey.blend
Use keys from  to  to translate; arrows [Begin] and [End] to rotate following the 3 axes. The [Esc] key to exit.
Don’t forget to save your Blender Mesh file using the legacy format.